Salt lake city, Utah, USA, Jan-2019 - May-2020
Software Engineer - Graduate Research Assistant
Virtual Home Simulator: A Virtual Reality application that simulates real time experience for social work students, developed in Unity3D.
Currently used by more than 5 Social work colleges to train their students.
Converted real homes to interactable environments using Unity3D and custom-built libraries.
Programmed cloud functions using Node.js to log and analyze user data in Firebase.
Built a standalone application to authorize new users and visualize user metrics.
Trailer link - https://www.youtube.com/watch?v=Cc0_Kl-cnrE
Virtual Motivational Interviewing: A mobile application built in Unity 3D that trains social work students in Motivational Interviewing.
Extended the functionality of Unity UI components to provide customizability.
Aided in building an animation system to queue coroutines to produce smooth transitions.
Devised a system that parses excel files and converts into in-app content.
Walk-through link - https://www.youtube.com/watch?v=RgoDcVdJgRE
Support Groove: A social network web application for people with limited mobility.
Developed using HTML/CSS, PHP, JavaScript, Ajax and SQL.
Incorporated the web accessibility standards to provide simple interface for disabled people.
Salt lake city, Utah, USA, Dec-2018 - Mar-2019
Lead Programmer
Served as the lead programmer, engineering vital components of a 2D action-adventure game built in Unity.
Programmed character controller, UI and gameplay.
Engineered a scalable and modular collision system using ray casting.
Hyderabad, Telangana, India, Dec-2016 - Jan-2017
Game Developer Intern
Played a key role in the development of an action-adventure, and a VR sports game built in Unity.
Implemented gameplay, player combat and UI.
Salt lake city, Utah, USA, Aug-2018 - May-2020
Masters in Entertaintment Arts and Engineering (Game Engineering)
GPA - 4.0
Hyderabad, Telangana, India, Aug-2014 - Jun-2018
Bachelor of Engineering in Computer Science
GPA - 3.8